Finally got around to checking this out. I'm always impressed by how polished you manage to make jam games! One little quality of life thing that would be nice is having jump buffering so if you press jump before you hit the ground, you jump on contact, but that's probably a beyond-jam scope thing. Level design was solid, and great pixel art!
oh man. Ok I really enjoyed the level design and music. But that jump is absolutely unwieldy. It is so sensitive, and I felt just stressed out the whole time (especially those vertical sections). If you are asking for precise platforming, the jump has to be more in the players control. If you fix that it will be a lot of fun
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Finally got around to checking this out. I'm always impressed by how polished you manage to make jam games! One little quality of life thing that would be nice is having jump buffering so if you press jump before you hit the ground, you jump on contact, but that's probably a beyond-jam scope thing. Level design was solid, and great pixel art!
Thanks for giving it a go! Always helps to have good folks to work with! Definitely agree on the jump buffering
oh man. Ok I really enjoyed the level design and music. But that jump is absolutely unwieldy. It is so sensitive, and I felt just stressed out the whole time (especially those vertical sections). If you are asking for precise platforming, the jump has to be more in the players control. If you fix that it will be a lot of fun
Thanks so much for playing and for the feedback! We plan to work on this a little further to refine a few things for sure. Thanks again!